April '22 Devlog (pt 1 of 2)
🎤 Voice Mastered
The final quality voices we recorded a couple of weeks back have now been fully cleaned-up, mastered and imported with their volumes corrected. It’s been a pain going through each line but hopefully the result are crisp, warm performances by the 5 actors.
I’ve also re-recorded the system with a better microphone, though something about that synethetic-sounding original recording is missing.. I’ll investigate : )
🎶 Final-Quality Music Added
The final quality song and accompaniment (piano) have been mastered, mixed and post-processed to create atmosphere in various parts of the game.
Here’s a full take from the song we’re using.
PS: Production has been a bit slow these last 2 weeks (burnout plus COVID did me in :) ), but I’m feeling better now, and ready to push it to the finish line!
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